Quote:
Originally Posted by Vorkon
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I'd be interested to see trend data regarding Zones and Population compared to the EXP Zone Modifier Table. I think a lot of the reasons people tend to congregate in certain area's (wait for groups, competition over camps) are directly related to exp gains and potential loot gains vs. to grinding out steady exp.
Once Velious goes live I'd expect to see more groups in places like ToFS, Velks, and Sirens Grotto over The wastes, cobalt scar and open zones. I don't see anything really addressing the overcrowding in certain zones issues unless there was a wholesale change to loot drops on open world mobs (none of which I'd advocate).
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I know I'll be in Kael, LFG, looking for armor and gem drops
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