Quote:
Originally Posted by Halius
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I mean can't they make enemies "more difficult" without increases HP pools and damage, and instead adding in new bosses with more difficult mechanics?
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Well if they do that without increasing damage, then players complain the mobs take too long to kill. That's why people whine vex thal was a snorefest.
If they add more difficult mechanics, they will complain too, because the average player just sucks. On WoW, people had a hard time understanding very simple, basic concepts. Like don't stand in the fire and hit the back of the boss to avoid cleave.
Fuck, on p99, despite being a 16 years old game.. Some people struggle with assisting the tank and step back a little bit when a mob is rooted.