Quote:
Originally Posted by Ravager
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There's plenty of game world to support a much larger population, there's just not enough in it to incentivize straying from the beaten path, especially when everyone has instructions to get what they want in the fastest way possible.
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This was a known issue on live, and they solved it (or at least tried to) with zone exp modifiers. I really wish the devs would consider adjusting those here (and then publicizing the changes) to increase the ZEM of un-used zones like Cazic Thule and Dagnor's and reduce the ZEM of zones like Unrest and Karnor's. Such a change would be 100% classic in spirit and could really help spread the population out.