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  #46  
Old 03-24-2015, 01:52 PM
Victorio Victorio is offline
Sarnak


Join Date: Dec 2012
Posts: 290
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Quote:
Originally Posted by Faffnirr [You must be logged in to view images. Log in or Register.]
So by creating collision effects on bolt/ranged weapons this has now caused issue's with sneak pulling / in general. Sneak pulling still does work as long as all mobs present for the pull are in line of sight to the player however when pulling a mob inside of building where says 2 mobs are out of line of sit but there backs are still to you they will stay agro while sneak is on even though social agro should not apply. The result of this in turn to me means that the bolt itself has a large enough hit box associated with it to pull the 4 mobs in total which i have also found to be true if mobs are to close together regardless if there in line of sight of the puller or not they will still link to each other while both backs are turned. I don't believe this to be a classic mechanic and am curious if anyone else can confirm that it was indeed this way in classic.
Yeah I've noticed too that sneak fails against mobs that aren't in LoS