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Originally Posted by koros
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What exactly are you trying to show with those links? Because you seem to be arguing against your own point. Those are from july 2001. During which time, Legacy of Steel had absolutely 0 NToV loot, and they still got AoW that low. You guys can poke holes in our "theorycrafting" all you want, but math is math and eq is a game of basic math and statistics. Especially on a mob that attacks one target every 1.8 (is that right here?) seconds for less than their max hitpoints.
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How am I arguing against my own point, they were attempting and zerging him using Frozen Jesus.
His Atk Delay should be 1600 or 1700ms.
Sure, you can say EQ is a game of basic math and statistics. How many times then in a 30-60 minute fight do you think Avatar of War is going to max quad/flurry/bash/kick a tank for at or just below his maximum HP and kill him? How many times is a cleric going to be half a second late or half a second early on Complete Heal?
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You're giving EQ mobs way too much credit. And the AoW kill on beta people were getting AOE rezzed, it DID rek the tanks. It was a wipe by all means. If 140 epic'd people cant zerge it in the unthinkable gear they had, you cannot sit here and say its undertuned. His max hits are well known, his HP is known, after that it is a mana and numbers game.
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Those values that are known don't mean much. ATK and AC of the NPC determine mana efficiency, how many errors you can afford to make healing, and the length of the fight.
The server has always been backwards in terms of difficulty. The game is tuned from easy to hard when it should be the other way around. I don't blame the devs at all though, its a very difficult task when some the main components of what made the formulas work on live are unknown.
This is what I would start with:
Increase all notable NPCs ATK
Most hits would be for (DI-2) non Defensive and (DI-1) Defensive on a max Kunark AC value
(DI-x) would raise x as AC is increased from BiS Velious gear
Avoidance lowered depending on NPC/PC level difference
Increase all notable NPCs AC
DPS reduction of somewhere between 25% to 40% without Avatar
15% to 30% with Avatar