The issue here is the time interval variances for content release between live servers and p99. On live, Air was released a few short months before Kunark. The mid-upper islands were never intended* to be killed by level 50 raids. The entire zone was planned with Kunark level players in mind.
On p99, that interval has already been exceeded and will seemingly grow much more. Instead of looking for ways to convince developers to dumb-down content that isn't meant to be killable, learn some patience. If you think this is bad, you'll never survive the interval between Kunark and Velious. With the massive amount of content that Velious brings, I predict at least* a solid two year wait after Kunark, without a significant influx of dev resources.
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