Quote:
Originally Posted by iruinedyourday
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I got yer server wipe right here: Perma-Death server.. you cowards.
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The idea of a perma death server both fascinates me and scares the hell out of me. I *think* it could actually work on a pve server with little changes to what we alredy got, as long as very strict no griefing rules somehow got in place. It would work, and make adventuring something one did only with high degrees of preparation and care. But I could see it actually working. In other words, I think classic eq could actually work on a perma-death model
But damn. I am having a hard time imagining anything more hardcore than a permadeath classic eq server. Only problem would be, what happens to any kind of rez spell? Maybe modify it so you get "revived" as a lvl 5 or something with a cracked staff.
Damn that would be a tough server.
How far would we even get? Guilds would have to travel in packs and develop a system to make sure no one dies if at all possible: evacers in every grp, and so forth.
edit: this would solve the raiding problem of classic eq btw. Guilds would rather not engage an encounter, than risk deleveling amd gear stripping a quarter of their players to lvl 1. Mobs would stay up until people had their execution methods down to a T. One would not stroll into a raid encounter.
Good lord know I am actually thinking about how to play on such a beast. Damn you iruinedyourday, you sure did.