Quote:
Originally Posted by Raev
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It's obvious that you have never run a guild before. - Player X just spent 5 hours tracking. Should the contributions of trackers be valued more or less than raid hours?
- Tank X has 80% attendance while Tank Y has 20%. Tank X is busy upgrading all of his slots, but Y just wants to look cool in the tunnel with lightsabers. Is it really in the guild's best interests to give green dragon scales to Y?
- Rogue X averages 100 dps on Kunark targets, while rogue Y averages 50 (if you ever parse, you'll find its the same players who are at the top of the dps charts every time). Both players get the same DKP. Rogue X is justifiably pissed.
I could go on. The point is that DKP is a measurement of your contribution to the guild, and that measurement contains the bias. Not everything will make it into the DKP metric.
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Your missing the point Raev. The point is that every member knows exactly what they can do to earn dkp and is free to do so. The system I posted was simple to illustrate that point. Sure you can add rules for all of the conditions that you listed and as long as you spell it out with a clearly defined rule, the outcome will not be biased. If you are just randomly awarding dkp for those activities though then it is really no different from loot council. There is only bias toward the individual if the rules are not applied uniformly.