Quote:
Originally Posted by Slathar
[You must be logged in to view images. Log in or Register.]
One raid force has lockets and the opposing raid force does not. 12 melees from the raid force with lockets bind themselves in the zone to bind rush.
That's one very generalized example of an infinite range of possibilities that were never seen on Live PvP servers. This is similar to Trakanon's Tooth being clicked. It wasn't done hardly ever on Live. On Red99 it was commonplace. The same thing will happen with Lockets of Escape being abused.
|
Can't make this up Lady Angel Nilbog. Slathar truly believes a guild will use lockets to mass bind melees during PVP in an effort to bind rush pvp/raid targets.
your example doesn't make sense and it didn't make sense when you first posted it. Melees can bind in kael/skyshrine and lockets don't allow you to bind in dungeons aka temple of veeshan, dragon necropolis, or siren's grotto.
So essentially you're worried about a guild using lockets to bind rush these four mobs: Klandicar in WW, Sontalak in WW, Kelorek`Dar in Cobalt Scar and Wuoshi in Wakening Lands.
That's your argument to create non-classic changes? Not instant PVP death but you're afraid of 12 melees bind rushing these four mobs?
Thankfully, Emperor Rogean and Lady Angel Nilbog sees through shit like this argument pretty easily.