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Old 03-16-2015, 04:04 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Quote:
Originally Posted by Slathar [You must be logged in to view images. Log in or Register.]
Any item that allows a force to bind melees wherever it wants, whenever it wants, however many times it wants, is going to ruin the server.

Do you see why?

The staff got this right. Keep item recharging off of Red99.
I don't disagree that Lockets should be something set to an astronomically high value. 20k doesn't hurt, maybe 200k or 2million would. I don't think you would be seeing a Melee bind rush with Lockets costing 2million to buy back. But a single rogue who wants to be special may then shell out the cash to live in PoM, that - IMO - is fine.

My whole point is there are rather benign, utility clickies which can make the game more fun that won't make PvP retarded. And there are also items which make PvE more fun and dynamic, that you can limit their use against PCs.

You're rushing to paint all chargeable items with a broad brush and you're prescribing the only solution to be "Don't allow any items to recharge".

When they (devs) have many tools in their arsenal to make sure the PvP breaking clickies can be prevented from being used in mass, through a variety of means:

1. Changing cast times
2. Changing buyback values
3. Restricting to only work on NPCs

But I'll leave your thread now that I've said my piece. Recharging can make the game more fun and remove platinum from an already inflated economy. And it can be done in a way that won't break PvP. It just takes a bit more thought than "ban it all".