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  #44  
Old 03-16-2015, 02:53 PM
Slathar Slathar is offline
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Join Date: Aug 2010
Posts: 2,651
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The recharging of items on red99 will completely destroy the integrity of the server.

First, imagine armies of melee all clicking their rechargeable lockets in Kael to zerg down AoW. Some could argue lockets are 20k a pop to recharge, but platinum isn't an issue for many, many neckbeards on this server including myself. The cost is irrelevant. Imagine the same thing being done in PvP fights. Die, pop up, loot, zerg and win. Then do this each time you have a fight. This was never done on any live server, but it will 100% be done here without a doubt. It completely diminishes any aspect of skill.

Second, puppet strings should not be able to be recharged. I am sick enough to recharge my strings daily. Imagine that on a paladin with 5 soulfires, a hasted pet with charm buried on the 15th slot. If that is in the spirit of "classic Everquest PvP" then you did not play on live PvP servers.

Finally, the ridiculous bias in this post is because the people wanting this change do not have lockets. The only way they will be able to bind en masse in Mischief is if this change is made. Do not be manipulated into this change that will ruin the integrity of the server.

Recharging was taken out for a reason. It made PvP stupid. Golem wanding someone 3 times and then clicking a Trakanon's Tooth wasn't classic. Clicking lockets en masse for PvE/PvP isn't classic, either.

Do we want to go back to the days of 13 people recharging Redwood Wands on each other?
Last edited by Slathar; 03-16-2015 at 02:58 PM..