Without Classes, there won't be a way to determine exact kill times. (Raid page will be gone so you can't just parse the changes... Atleast that's what it sounded would happen when Velious launched) So the guilds who go after Kunark targets on server pops, will have the best chance to get them on a respawn.
Top End players will have hours of content to work on during a server pop before they even consider doing Kunark mobs. Between ToV, Kael, Zlandicar, Klandicar, Velketor, Dain, Tunare, etc.
Atleast that's how I expect it to pan out. That aside... Kunark Variance not classic.
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