Thread: Variance
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  #17  
Old 03-13-2015, 02:49 PM
Pint Pint is offline
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Removing variance from kunark once in velious would just give top end players exact timers encouraging them to farm the targets. I feel like they would be less likely to worry about kunark if it involved tracking time that they could be spending on the ice. I'm sure I haven't thought through every angle of the kunark variance argument though and i realize tho thread is just about hammering out velious spawn timers which apparently need a little work.
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