Thread: Mob Run Speed
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Old 11-29-2010, 03:18 PM
Silvermink Silvermink is offline
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Join Date: Oct 2010
Location: Vazaelle
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Quote:
Originally Posted by Rangerboy [You must be logged in to view images. Log in or Register.]
I noticed the run speed on mobs is faster than usual cuz the jump trick hardly works like it did in the old days. I also noticed the agro doesnt seem to work either. I was pulling a mob in from the outside while the tank of my group was almost finished with the current mob. I didnt hit the nearby mob and trailed it to him and it still didnt agro on him.
A mob won't change targets unless something exceeds you on the agro table. If you have agro, the mob won't add other targets to it's agro table just by seeing them, they have to be hit. If your pulling, you have to stop next to the warrior and wait for him to hit it before you lose agro even if you visually agro'd the mob and not hit it.

Back on topic, I don't remember ever being able to outrun any mob without jboots/sow. I never knew about the jump/strafe exploits.
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