Thread: NPC Spawn Issue: decaying skeletons should be non-kos
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Old 11-29-2010, 02:58 PM
PabloEdvardo PabloEdvardo is offline
Kobold


Join Date: Oct 2010
Posts: 196
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Well, Kunark came out in 04/00. Velious was released in 12/00, making 01 shortly after Velious release?

There's documentation both ways, leading me to believe there were indifferent decaying skeletons, and kos ones, depending on your homeland.

I seem to remember when I needed to sit down and memorize a spell, on the way to town, decaying skeletons had no qualms with hitting me and interrupting them. Maybe that's faulty memory?
Apologies, you're correct regarding the dates (i was ballparking... badly! hah)

I do recall getting attacked randomly by SKELETONS... but not decaying.
My first character was a dark elf wizard and in addition to spending many hours in nektulos, I recall when porting to nek at the wiz spires one would often get attacked by zombies, mummies, and skeletons that surrounded the spires.

I had quit before they revamped nek, so I never saw them turn the nek skeletons KOS, but I do recall playing a few iksar characters and FoB decaying skeletons definitely did aggro (like pretty much everything in kunark did... although kunark was strange, everything scowled but not everything immediately attacked?) This led to the classic FoB skeleton trains towards the guards, and many newb corpses.

As I created a DE cleric here on p99, I immediately noticed how much more difficult it was to level up my newb dealing with the spiders assisting the fire beetles (and vice versa... something they never used to do) as well as decaying skeletons aggroing.

As someone noted above, the link posted by Uthgaard specifies the 'befallen' faction hit on the decaying skeleton, and it makes sense for decaying skeletons in befallen to be KOS.

The problem, as I see it, is that most people remember undead being KOS to everyone, and are merely accepting that decaying skeletons would be aggro as well.
Last edited by PabloEdvardo; 11-29-2010 at 03:01 PM..