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Old 03-07-2015, 11:23 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Zrelik also wasn't functioning like an enchanter pet. You should not be able to command him, however he should assist and attack any mob which attacks the ring-war trigger man.

Also on live (I am testing it as I type this), F1 will target Zrelik. You can also heal/buff him (likely this is due to new server code)

The snare mechanic seems to be working as ALMOST intended here however.
  • Snare should cause a walking giant to stop moving.
  • Snare should cause a running giant to slow his run to a walk.
  • Root should function as expected. Stop a mob, it will turn and fight anything near it.

The primary difference between live and beta is that when you snare a giant and it stops moving in its path, on Live once you get in that giant's melee range (at its feet) it will turn and fight you. However on Beta they completely bugged out.

I am also noticing 2 varieties of waves.
  • 6 spawn wave (6 warriors or 4 warriors 2 clerics), these waves run from far out.
  • 11 spawn wave (8 warriors 2 clerics and captain), these waves will walk in formation, just before they reach the dwarf armies, they will stop (still in formation) then they will run to Thurg.
Last edited by Daldaen; 03-07-2015 at 11:51 AM..