Thread: Four-man group
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Old 03-04-2015, 05:11 PM
Akalakamelee Akalakamelee is offline
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Join Date: Feb 2011
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My idea, War(or sk)/mnk/dru/shm

here is why. 2 healers, shaman and druid buffs never over lap. War and sk are both good tanks so whichever works, monks do good damage and pull very well. Seems solid to me
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