Quote:
Originally Posted by Tann
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I would assume that devs want the game to have a story, and just like in single player RPG's you are typically the main character. They want the whole audience to experience it, etc..
Would anyone watch a Starwars movie about some random drunk guy sitting in a bar while the "main story" was happening somewhere else? or LoTR where the entire movie was the daily life of one of the regulars at the Prancing Pony.
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Movies are a bit different from video games, I think, so that's an extremely poor example. There is only ONE Luke Skywalker. There is only ONE Frodo Baggins. Do you remember seeing dozens of Luke Skywalkers surrounding Obi-Wan in the movie?
You don't
need to force your entire audience into one character for them to experience a story. EQ had an overarching plot in each expansion and as far as I know, and it usually didn't force you to follow along a main quest line to 'complete your destiny', you were just some podunk adventurer who kicks the shit out of Tunare with the rest of your guild.
Also in an MMO why are you forcing them all to play basically the same person? Make a single player game then. Why not let them build their own character and their destiny? It's especially annoying if the game has an RP server, because again people like to give their toons their own backstory and future, not whatever a developer thought up at a 2 AM brainstorm.