I really like the idea of permadeath and had a great time a few years back when I believe the P99 staff made a short-lived permadeath pvp server. It felt very "walking dead" when meeting new people.
However, I don't see the point in making it so solo-oriented. Ideally with permadeath, I think that it should be on instanced servers/encrypted character names so when you die, you can't contact them and that's it, it's like you actually died. I hear people talking about playing this server solo and and without any twinking, and in spirit, I absolutely love it. But the thing is that EQclassic has very few rewarding/viable low-level quests and drops.
That being said, one of the most memorable gaming experiences I've had has been leveling a ranger, solo only, only self buffs and all gear quested/crafted/looted on Shards of Dalaya which has very fleshed out and novel early-mid game loot/quests/tradeskills.
Classic EQ is great, but I don't know how many people will be willing to do a 6 hour quest at lvl 35 so they can get a 7/26 weapon.
Also, I can't imagine the volume of "I LAGGED AND MY PERMADEATH CHAR DIED, PLZ RESTORE" petitions.
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