I mained an enchanter in a progression guild on Live. When attempting this solo James Bond enchanter stuff, we're just not going to do it without dying a few tunes while we figure out the dungeon.
Have you ever done the epic? There is a part where you have to sneak down through Lower Guk all the way to the ghoul scribe, charm it, and hand it an item. It took me several attempts. I would get closer each time. I gradually learned the locations of roaming mobs. At one key point, I found out there were mobs behind a secret wall and died again. Hah! On my next try, I had to use Bind Sight and tricky camera angles to lull them and continue.
As for the decision to fight vs. root/memblur, I think it's about which takes less time and mana, enabling you to go invis or IVU again.
Do you use first-person view, through the eyes of your character? Or do you zoom out from first person view so the camera follows behind you? I recommend the latter view for looking around corners and over obstacles.
Do you use Bind Sight to scout from a safe location? You can cast it on a mob, target the next mob beyond it, cast it on that, and so on, and sometimes you can see all the way to the final corner of the dungeon.
Remember that since we can lull without line-of-sight, we can sneak in invisibly, target a see-invis mob (or two), move back to a safe spot, lull one, hit "L" to toggle to the last target, lull it too, invis up again, and move past them. More than two see-invis mobs requires more planning, but can be easier once you get the first one or two lulled.
Hope this helps.
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