Thread: Nostalrius WoW
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Old 02-24-2015, 02:11 AM
Lune Lune is offline
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Join Date: Mar 2013
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Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
Warlocks: PvE wise, their curses (recklessness, elements, and shadows) imp, summoning, and soulstones are great utility. Shadow damage stuff is under-budgetted and way more available than spellpower. They're basically above mages if you have a shadowpriest and below mages if you don't. Like druids, even if they suck in PvE, you have to bring them for their unique CC (banish), brez (soulstone), and buff (imp). There are also a gimmick fight or two where warlocks make the best tanks due to their ability to mitigate spell damage.

PvP wise, there are significant differences between a horde lock and an alliance lock. In vanilla, you can expect around half the horde to be undead. Will of the Forsaken is 30 seconds of fear immunity every 2 minutes. WotF wrecks warlocks, and only alliance locks have to face it. Horde locks can roll Orc which enables them to get a ton of stun resistance (stuns also wreck locks). Horde locks also do not have to deal with Earth Shock (interrupt on a 5 second cooldown). Lastly, curse of tongues absolutely wrecks paladins (and priests to a lesser degree), but is only a minor nuisance to shaman who can dispel it. Alliance requires a druid (non-existent outside of FCs) or a mage to dispel it. Resists curses originally allowed players to have negative resists which amplified damage. This meant that you could often 1 shot people with some luck as a warlock. Thus, they're ridiculous horde side, but meh alliance side.
Man this is some top notch analysis. I distinctly remember my alliance lock getting buttfucked in classic, hard, when I couldn't hide in the back of a pack of people. Earth shock + tremor totem + wotf = I mostly pve'd on that char or did AV. Can't wait to hear what you have to say about druids, my favorite class in vanilla.