Thread: Game Mechanics: Warrior Agro----
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Old 11-23-2010, 11:05 PM
Evilmog Evilmog is offline
Kobold


Join Date: Jul 2010
Posts: 108
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For starters reviving an old topic for the win, had this info earlier but never really had a chance to post it since my trolling skill is currently 0.

Anyways, taunt is working as well as I remembered on classic, except the fact that we aren't getting 'Your attempt to taunt as failed!' message. I recall even maxed taunt skills failing often, so taunts maybe failing, but hey, we'll never know.

Another reason for poor agro from a warrior is due to this: http://www.project1999.org/forums/sh...ad.php?t=12173

I'm not sure if that has been looked at from when it was posted 4 months ago (Tempted to assume no since the Dev that was gonna look at it no longer has a cool bold name), but I recall on live back in the day on a mob that's been mezzed tashed slowed and malo'd a taunt and a disarm and the mob was yours (If the taunt didn't fail). Disarm was an ability that gave warriors better damage mitigation (If the target was wielding a weapon it would punch you a little more that 1/2 the damage as if it slashed / crushed you with a weapon) and pissed said mob off because it had to take it's time to pick it up when it succeeded.

So tossing those aspects back out there.
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