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Originally Posted by Erock KVen
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I understand that, however I don't see + / - on a boss spawn a bad thing. That is variance correct? (legit question)
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Variance would be random respawns of raid mobs, basically you never know when they are gonna pop, so the people who are already in the zone have the highest chance of getting the mob down.
This of course would lead to much less pixels for a zerg as it defeats the very nature of a zerg, which is a planned force of greater numbers than any guild can muster to defeat.
Holocaust is much slower at mobilizing because buffing and preparing 80 people takes much longer than a smaller crew. Holocaust also doesn't fare so well in small scale pvp engagements which is why they don't try to compete for mobs without 5x the opposing forces numbers. As we've seen in the past when they ask Fresh for aid when they only have 20 more members than Azrael. They also require 4x the numbers of other guilds to defeat raid targets like wipping to gorenaire with 60 members.
In order for a zerg to control all content with variance they would need to maintain a steady force in all zones at all times, something we all know Holocaust cannot and does not do as we often control KC and Sebs on non raid days.
So inevitably it would lead to raid loot being more evenly distributed between Suave, Fresh and Azrael and not just Holocaust. They know this but wont say it because lol they like having all the loot go to them just like Nihilum did.
Instead of trying to make any logical argument they resort to flaming and making idiotic conclusions a 4th grader could see through it's kinda like a cigarette company telling you smoking is good for you, while everyone around them is dying of cancer.
Basically as long as they are getting loot fuck the rest of the server.