Thread: Variance
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Old 02-16-2015, 06:02 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Well when the largest zerg gets 98-100% of the mobs each week and it's been that way going back 3 years i don't think you need to be a genius to figure out that's not working.

Will variance change this, IDK sounds like a solid plan but only implementing it would tell for certain, I know exactly what doing the same thing will accomplish tho.

but as a man I know I can't win an argument with a buncha chicks...

https://www.youtube.com/watch?v=4f_oxZqD6wQ
So the biggest guild on the server has always gotten the mobs? You know this and yet refuse to grow your guild. You want to be a small guild that focuses on pvp. Awesome. Red needs those, and I respect people who want to play that way. But, realize what you're trading off for that playstyle. All the raid mobs. You cannot have it both ways. You said it yourself, its been that way since day 1. This is no surprise.
If you are really so pvp centric and only want variance for more pvp- which anyone with half a brain knows is a joke, then be glad and rejoice! You have the perfect setup for pvp right now. And plenty of blue players in the zerg to stick it to.
Can't contest 80 with 25? Try to figure out a number you can contest with. After that you have two options. Recruit to that number. Or form raid alliances with other pvp centric guilds. Give yourself a fighting chance before you enter the fight. Otherwise, just sit back and keep doing what you're doing. Cause if you don't want to change to keep up, then what you have must be pretty good, right?