Quote:
Originally Posted by daasgoot
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i agree that the zerg still has a 100% upper hand if only 1 mob is in window.
when there are multiple mobs in window the zerg has to either choose 1 location to camp their raid force at, or split their force in half to camp at both targets (spit in 3rds for 3 mobs in window etc..)
so, if a smaller guild prioritizes 1 target, it is very feasible to think they could down a mob before the zerg can mobilize to that location if parked at one of the other mobs in window.
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That's what people thought would happen with TMO.
Just camp mains at high value target, alts at secondary target, porters ready to port mains with no alts to alt location.
It really sounds like more trouble than it is. TMO did it with less numbers than current holo for a long time.
GMs hear our pleas and implement variance