Quote:
Originally Posted by HippoNipple
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I don't understand what you are saying taking out /anon/roleplay will do. If you can see someones name, guild and zone it would just destroy any chance of smaller guilds surviving. Holocaust could zerg Azrael anytime they wanted. You would know exactly who was where and how many you would need for a victory. A small guild needs to able to organize, prepare, take down a group and get out. If the zerg knows where they are going by typing /who they would have no chance.
People can find groups from /ooc. They don't need to rely on /who to find people within their level range. Everyone is in a guild at level 50+ anyways and if you aren't in someone's guild 50+ you should be KoS. So knowing where people are that are KoS to you is not going to help you level up, it is just going to hurt you.
Leaderboards become relevant in game discussions when the leaderboards dictate player behavior. If people like Silvers thrive off of seeing their name in the top 20 they will take kills whenever they can no matter how cheap it is. It also makes people more likely to plug. Why wouldn't it be in the discussion? The leaderboards get all of its information through YT. You adjust YT and it changes the leaderboards. The leaderboards alter player behavior.
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Leave the zone anonymous but show level and class.
Then YT shows zone.
So killing someone shows your zone and anyone can /who all You and come at you, since YT should be announcing that you are looking for PVP, essentially.
Makes the server wide message purposeful and impactful. Again, would grow both PVP and PVE slightly with ability to /who all when you need a tank.
Not everyone pays attention to ooc as an LFG tool, especially when it's used as the global troll and trade channel, makes it tough to use for anything else usually.
I hear gyno ninjad a shawl, for example.
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