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Old 02-13-2015, 03:31 PM
HippoNipple HippoNipple is offline
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Join Date: Jun 2010
Posts: 4,091
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Quote:
Originally Posted by Bodybagger [You must be logged in to view images. Log in or Register.]
I agree with all of that. Pretty annoyed Pokes afk'd in OoT and Holoscum took 15 kills off it last night... 0 point kills get you zero points but a kill is a kill for kill count and a death a death *shrug*

Other upside to making role/anon show level and class still however is the massive benefit to group formation. Holo succeeds because a zerg guild on a server full of /anon/role characters, Zerg gets beyond the anonymity and gets you access to LFG for half the server

Remove this and remove a large portion of the power of the zerg for newbs. I briefly attempted red dawn I think on my rogue, simple because I had dropped off box for 3 months, knew no one, and had no core player group to grind with, and needed a way past anonymity to get to in range players for xp

edit: I think it's important to ignore leader board when consider how to improve box health both pve and pvp (I say pve because if people can't level and gear they can't pvp with your leveled geared players, that simple). I think leaderboard is aftermath and is separate from server and shouldn't matter in most discussions. Let newbs find groups easier and not have to congregate in chokehold zones with griefers and it won't matter if they get leaderboard topping kills or not, the newbs won't have to go to them. It also makes ht 50+ game that much easier without being in one of the top 2-3 factions as well. It's a pretty elegant solution I think and comes from collaborating a few different ideas into one succinct solution
I don't understand what you are saying taking out /anon/roleplay will do. If you can see someones name, guild and zone it would just destroy any chance of smaller guilds surviving. Holocaust could zerg Azrael anytime they wanted. You would know exactly who was where and how many you would need for a victory. A small guild needs to able to organize, prepare, take down a group and get out. If the zerg knows where they are going by typing /who they would have no chance.

People can find groups from /ooc. They don't need to rely on /who to find people within their level range. Everyone is in a guild at level 50+ anyways and if you aren't in someone's guild 50+ you should be KoS. So knowing where people are that are KoS to you is not going to help you level up, it is just going to hurt you.

Leaderboards become relevant in game discussions when the leaderboards dictate player behavior. If people like Silvers thrive off of seeing their name in the top 20 they will take kills whenever they can no matter how cheap it is. It also makes people more likely to plug. Why wouldn't it be in the discussion? The leaderboards get all of its information through YT. You adjust YT and it changes the leaderboards. The leaderboards alter player behavior.