Quote:
Originally Posted by jpetrick
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I may be misunderstanding the point of being a smaller guild on a red server then. I thought they wanted to be small because they value members who are much better than average players. I think a pvp alliance that ends once the biggest guild calls LnS would be favorable for both small guilds. They get to push the zerg guild out of zone and then fight the other guild for the mob. If these smaller guilds claim to be smaller because they want individual skill to matter more then it only makes sense that they would want to do something like this. If two small guilds have 20 players each with superior skill than the members of the zerg they would easily dominate as one force and then can split the alliance and fight again. I don't see how this would bleed members if you gave an accurate statement to your members of your intentions as a guild. I think you are a shitty officer if you are not making sure your members are all on the same page regarding your guilds goals.
I get a bit annoyed at seeing people complain about the zerg on this server. My guild on blue was created to avoid zerging encounters and all our members know what to expect. We enjoy playing with each other and not just lusting for the pixels. You are building your guild wrong if people are leaving for other guilds. There is an obvious and easy solution in front of you. Bitching about wanting variance is lazy when there are other guilds on the server you could create this alliance with. It's not even hard to contest when everyone knows exactly when the mobs spawn.
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it's pretty obvious you don't understand red and you're probably sub level 50.