Quote:
Originally Posted by Anichek
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This went away - the entry mobs weren't the hardest mobs after the first proposal of tiers. They were likely the middle-difficulty mobs based on the groupings. Difficulty was loosely based on the entire encounter (deployment, access to engage, raid mob itself), not just the mob.
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You picked the only mobs that had guilds that still hadn't done them solo yet, otherwise the proposed tier system would have done diddly-squat.