Quote:
Originally Posted by Lemiddar
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Is it odd that random people trying to hit me on a PVE server is more annoying to me than getting killed pointlessly on PVP? I generally wait to kill people until they take a shot at me.
The key to this game for my personal enjoyment? Making the zombie population large enough to encourage cooperative play, and discourage some from simply attempting to kill everyone. I'd love to see a balance between the KOS style player and people looking for trustworthy allies to help them battle hordes near developed areas that we hopefully won't be able to venture into alone. One style far outweighs the other in my experience so far.
Mirrors my thoughts on The Walking Dead. Not as entertaining when the zombies become a minor concern, and it's all about Rick vs. Whoever.
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Agreed. I think PvE should be more prevalent -- and more rewarding. One idea I had was to have zombies yield EXP, and allow characters to be "leveled up", similar to EverQuest. Except in H1Z1 you could gain attributes, like running faster, jumping higher, better aim, etc.