Quote:
Originally Posted by Bill Tetley
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Fact of the matter is with recent changes 3 Enchanters for 120+ mobs isn't going to cut it. You will get lucky here and there but for the most part AE has been failing not because of players that can't quickly click 3 stun spells but because of the lack of spells succeeding to land and then the mobs summoning. Pull less mobs or add an additional Enchanter to succeed.
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What changes? We did 3 enchanters even with the 1% resist chance for all spells, and that was removed last patch.
Since then I've done Chardok a few times with no issues pulling 120-150 mobs (with competent enchanters). Sounds like the quality of players has just dipped.
Adding an 8th person to the equation requires sitting out 1/3rd of the pulls for your proxy, too.