
02-03-2015, 06:31 PM
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Fire Giant
Join Date: Dec 2012
Posts: 604
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http://www.monkly-business.net/forum...ead.php?t=8889
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4) Using Thrown Weapons and Sneak to split.
With the changes to Sneak (no longer dropping when you use a thrown weapon ) another use has come up! In order for this to work, you must be using a ranged weapon with a ranger greater then the static aggro of the mob ( ie method # 3 listed above): engage sneak, throw, insta split. Personally I'm using summoned suriken for this, and I haven't had to use FD on a split since I got back into EQ. This includes splitting spawns where the mobs are literally on top of each other, although some times I have hit the mob i didn't have targeted, I have never aggro'ed the other.
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I am pulling the right courtyard in Karnor's Castle. It is a full spawn, but I am only interested in a skeleton because other mobs are green. I put sneak on, throw a javelin (range 205!) at the skellie from the courtyard archway, and back away (with sneak still on). The skellie follows the typical weird KC path, taking it past the courtyard door and other mobs.
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03-02-2001, 01:17 PM
This is more 2001 sneak staying active after throwing.
http://web.archive.org/web/200401091...icID=108.topic
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Basically, Sneak does two things - depending where you are in relation to the mob. One, automatically sets you to indifferent if in the rear arc of the mob - and two, reduces aggro range if in the forward arc of the mob.
If you come up behind two mobs and fire a bow, or throw at one - only the target will come as long as you keep sneak engaged. It negates him from chain aggroing the second mob. As if the first mob normally says "Come on, there's a guy over here" and the second says "I don't see anything", shrugs and stays where he is.
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As for Hide, it doesn't really affect the chain aggro betwen mobs - Sneak takes care of this. The usefullness of Hide only comes into play if you have to pass other mobs on your way back to the group with your pull.
If you are hidden, you can pass other mobs safely without aggroing even though your pull is aggro and following you.
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Why would invis not function the same as hide as far as pulling a mob past others, you are indif with hide and as long as you don't run past see invis mobs it should function the same.
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Last edited by evilkorn; 02-03-2015 at 06:43 PM..
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