Quote:
Originally Posted by apio
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it was actually less than 20% in the database,the allaclone used to show the drop rate in alpha.
Anyhow that was just an example. there are cases that involve quest items that have far crazier numbers
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Before I set it to 80/20, it was 66/16. But it was always min drop 1, drop limit 1, which means the actual drop rate was higher than 16%. I was actually lowering the effective drop rate when I set it to 80/20. I eyeballed it and got it wrong the first time. 16 divided by 66 = 0.2424.
The %s don't always mean that the items will drop at that rate. Plenty of tables do not add up to 100% or add up to well over 100% Allaclone doesn't calculate the correct effective drop rates after factoring in mindrop and droplimit being nonzero.
This project has all of two people who do database work, and both of us also do some code work, and I do a lot of data collecting/parsing of game mechanics on Live. Not only that but I joined the team later on-- Rob was alone for a long time. There simply wasn't the manhours to go through every single quest and adjust every single NPC's drop rate. So I'm sorry for launching too early I guess. I had no say in that.