Quote:
Originally Posted by Man0warr
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It doesn't work like that.
Each guild in the alliance gets a slot in the rotation, so the alliance thus has TWO kills per rotation (they team up for each individual guilds slot). That's 20 pieces of loot per cycle.
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Right, the alliance does have TWO kills per rotation (ie. 20 pieces of loot), but unlike the un-allied guilds they have to split the loot from those kills TWO ways (ie. 10 pieces of loot per guild per cycle), right?
This isn't complex math: 1 = 2 * 1/2. So again, what am I missing?