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Thirdly, and this is somewhat sad, but Velious doesn't fix any of this. The level cap is still 60. There are no AAs. Nothing changes, other than a few more raid mobs, still not enough to withstand all the guilds/players that are already maxed leveled.
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It's a lot more mobs, but if the population goes up proportionately (and I wouldn't be surprised if we were hitting 3k players nightly at the start) then yeah it won't help much.