I would agree, 1 hour is dumb, should be longer due to the purpose of Class R. I thought 3 was pretty reasonable.
I think that FFA in Class R (3-6hr) kill should drop you as well. You could roll the dice and wait til 6 when truly FFA to avoid it and hope Class C or another Class R doesn't beat you. Or just go for it in that window.
It does make an impact. Removing what I spoke about would shorten the rotations that are unnaturally elongated due to the addition of guilds who, outside of perfect storm conditions, cannot take down mobs solo. These guilds just need to pair up with another guild in a similar situation on the mobs of such difficulty that they cannot bring them down alone. Whether this is done by a tiering system or a mob by mob basis, don't really care. Tiering obviously would directly benefit the larger guilds and mob by mob would benefit the smaller guilds. They can have fun discussing that.
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