Just for consideration, one of the major problems with the rotation as it stood before is that guilds that couldn't kill a mob were still occupying a solo spot in the rotation, and then teaming up with one or two other guilds and downing the mob.
So guild A is up for Trak, they can't kill the mob themselves, so they team up with guild B and guild C. Instead of sharing the loot and considering themselves one raid entity, guild A gets their own mob and guild B and guild C keep their own solo spots in the rotation.
Of course the guilds that are killing everything themselves are going to get frustrated at some point.
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