View Single Post
  #56  
Old 01-29-2015, 12:22 PM
Akalakamelee Akalakamelee is offline
Fire Giant

Akalakamelee's Avatar

Join Date: Feb 2011
Posts: 780
Default

Quote:
Originally Posted by Bodybagger [You must be logged in to view images. Log in or Register.]
That would be like the ultimate version of my idea, adding penalties for killing 0 kill players lol... a variable level range, or a narrowing level range, based on points haha... imagine all the hard core pvp'ers who try to park at x level to grief ending up only able to kill +/- 1 or 2 levels lol or able to be killed by +/- 10 levels on a lvl 20 twink. Problem is if you expand range it expands range they can kill too haha, unless it only expanded UP... like if somehouw your +/- 4 range could shift to -3/+5, -2/+6, -1/+7, -0/+8... the more you kill and higher you score, the less you're allowed to kill lower players. Would be funny way to see zones like Seb start opening up because of over level PVP locking down zone.
Seems like this would promote higher end pvp. Also might encourage newer people to red to try to pvp instead of getting high end just to make crushbone gankers
__________________
Miku (ミク) [Future] Hatsune (初音) [First Sound]