Quote:
Originally Posted by Priceline
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content (velious 2016!!) should be what makes the game more challenging NOT removing the ability to use a map, compass, hotkeys, spellbookless meditation, etc.. these were added as quality of life changes and didn't make the game ezmode.
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Thing is, and I can't speak for anyone else, but I never thought the game was overly challenging until I played other games, afterwards. Games that had all these convenience aspects. Then I came back to EQ on P99 back in 2011 and the first thing I thought was, "Jesus Christ, I don't remember this shit being this hard!" Well, no kidding. What did I have to compare it to at the time I played back in 1999? Nothing of it's genre. This is not an inherently challenging game. Other, later games are what make it difficult.