That would circumvent the whole level range pvp system they have. Which I don't think I like. Opens up single group members to attack while the rest of your group just watches. Lineage 2 had a system where it was completely ffa pvp, but you got flagged for combat for 2 mins when you attacked or retaliated. If you killed someone who didn't retaliate you got a pk point instead of a pvp point, you'd turn red, and would drop gear on death until you worked your karma off.
Only RPK system I've ever liked in a game. Once the game went F2P, they ruined the karma system and took the last good thing about the game with it.
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