Thread: Root Mechanics
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Old 01-17-2015, 11:41 AM
Shatford Shatford is offline
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I found this info on thedruidsgrove.org:

"General Root Mechanics: When you cast the spell, the target has a chance to making a saving throw. The saving throw depends only on the target's magic resistance and the difference between your level and the target's level."

"Each 'tick' (6 second period), the target makes another saving throw to break free of the spell. The chance of it breaking free at each tick is lower than the initial chance to resist, but if the target has high magic resistance or is close to the caster's level, the probability of breaking free before maximum duration is high."

"The target has a high chance of breaking free whenever it is hit with any spell containing a stun or direct damage component (including the initial damage component of a damage-over-time spell). Damage over time and melee spells do not appear to increase the probability of breaking free."


I just wish I knew what the % chances were of a mob breaking free for each of the root spells. It would make sense that it should have a lower chance to break free with the higher-level spells like Paralyzing Earth, but that does not seem to be the case. A mob is just as likely to break free with Root as it is with Paralyzing Earth.