Quote:
Originally Posted by Wildas
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I think it would be pretty lame and bland if every item had stats exactly lined up to classes that can use an item. It gives variety and makes it so there's not always one clear best item set for a slot.
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This is kind of what sony did with this game, over time. If you examine the history of items you will see that, at least initially, there was a lot of variety. But as time went on you would increasingly see item sets and item hierarchy that's simply extrapolated from one expansion to the next. So what you would get is something like a 5% increase in all stats and a couple extra mods here and there, but overall the items would pretty much be exactly hte same. You can't really design a character with one thing in mind because most items in modern EQ are very generic and it's mainly the grade of the item that matters not so much its unique characteristics. I'm not saying that items can't be distinct, but there's a very pronounce generic feel to modern items in this game.
Believe it or not, some people like simple cookie-cutter items. There's one single player game i'm interested in and there's a guy that complains that there're too many magical items with stats. He says he doesn't want to look at the items to see which ones he should use because it's too complicated and that's not why he plays RPGs. HOnestly, I don't understand his viewpoint. I love complicated item systems, it gives me something to do. But, everyone plays RPGs differently, so...
I'm a hobbyist programmer with a degree in computers so I guess my background influences my tastes. I love to be confused by an elaborate system. The last thing I want is something that's cut and dry. I love to be thrown in a loop.
Simplicity is a turn off for me. That doesn't mean that people who disagree with me on an issue are stupid or simplistic. It might be that they spend more time doing other things like examining quests and roleplaying their character. Maybe they focus more on the whole than I do. I love to get lost in the details. At least there's enough games and mods out there for everyone to be happy.
This all just underlines for me the value of single player games. With those, I can have an experience customized for
me.