Quote:
Originally Posted by Gregor
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For instance, burning down casters or killing your current mob because charm broke/mez resisted can be very useful.
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A good point as well as the sustained damage aspect.
What I've seen over my years of playing (not usually as a wizard) is that
some of those who play wizards are not so skilled at mitigating or moderating how much
damage they do to a mob and therefore the aggro they gain. They go for big damage and it gets resisted or does partial damage and then *splat* dead wizard
The stuns and roots are great but create a lot of aggro and with tanks having
the issue of gaining and holding aggro as they do at times people don't want
to make things harder by having someone in the group that gains aggro and wears
a bathrobe.