View Single Post
  #8  
Old 11-14-2010, 10:22 PM
enzie enzie is offline
Orc


Join Date: Oct 2010
Posts: 40
Default

Problem was happening a lot in CT last night, even after restarting EQ completely. So, I finally downloaded wineq2, haven't played using it yet though.
Every other thing I find on google, suggests this has been fixed in live eq sometime in the last few years. Currently, I can work around the bug, as even when it happens, it's in zones I'm exping in with a group, so I can move/turn to get rid of it long enough to finish the fight.
However, I'm concerned with this popping up in raid zones, when a delay of 1-2 seconds in doing what I need to do could cause issues for the whole raid. I was curious if the developers of this server, or anyone really, are aware that it has been fixed in live EQ sometime in the last few years, and if there's any way to implement that fix somehow? As an above poster stated, it was supposedly memory usage related, so if is possibly a setting/work around I can implement on my end that might help, I'd be glad to hear it.
If my last two days in CT are any example (where it's happened much more than ever), it'd be annoying as hell to play like that in any zone I'm staying in for a considerable amount of time.
Reply With Quote