In your mid teens you may not have all your class abilities, but you've got an awful lot of the class defining abilities available to you, e.g.
Druid : Heals, buffs, snare, root, harmony, damage shield
Enchanter : Illusions, charm, debuff, mez, root
Necro : Pet, Taps, DoTs taps, pact, feign death
Ranger : Die a lot :-)
etc.
By that time you're past the "go up to a mob and whack it until it's dead, loot, repeat" phase, and you're finding the (more usual) role you're going to be playing - tank, heal, crowd control, dps. Sure, groups can still easily consist of 6 people just walking up to mobs, whacking them until they're dead and looting, but when the cleric is oom all the time because he's been nuking the adds it can all turn to shit.
At 15, chances are you now know what is expected of your class. Eventually you'll find that the entrance to (say) the Hole is no different to the entrance of Crushbone, it's just the numbers are bigger. It's quite narrow minded to say they haven't experienced it "in the slightest".
There's a lot of people who think EQ is all about a race to 50 "and then the game starts there". There's others who want to sit in ECT and trade all day. There's others still who want to tradeskill and nothing else.
That's fine, and that's the EQ they want to play.
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