Thread: Game Mechanics: Bard Swarm Kiting
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Old 01-06-2015, 09:10 AM
zanderklocke zanderklocke is offline
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Burning Wood is a good example to explain how it's currently working. Let's say I pull a bunch of bees including different named bees (ash hornets, cinder hornets, scornae, etc). If I send a charmed mob to attack an ash hornet, only the ash hornet will initially attack it. If I run the train through the pet, the other ash hornets will assist in attacking the pet. However, once the pet becomes low health, all of bees will assist. However, if I had gorillas and skeletons in that train, they wouldn't assist in killing the pet when it's low hp.

From what I have heard, this isn't correct, but it sounds like aggro for pets in game would have to be reworked to fix this. This would definitely affect other pet classes as well.
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