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Old 01-06-2015, 05:36 AM
Taryth Taryth is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by Zapatos [You must be logged in to view images. Log in or Register.]
I think boxing severely devalues the individual character. If someone's not good enough or doesn't do enough damage, rather than improve their toon or team up with the community they can just add another box to their army. While I'll certaintly agree it takes a whole new kind of skill to box 3 toons using legit means... Once everyone is doing it (and they will if you let them) the solo character won't be able to keep up and will be forced to box or stay inferior. That's not EQ to me.

I wish the dudes over at takp just restricted the boxes to traders or xfer mules or w/e. That doesn't seem as game breaking as a player who boxes through PoP with 2 chanters and a cleric. Best of luck to anyone who wants to try it though
The EQmac server client is extremely difficult to properly box with, compared to PEQ. Disregarding the inability to use MQ2 for even simple functions such as improved follow, or melee stick/assist, the inability to scroll out into third person is extremely limiting. Situational awareness suffers greatly. No tab-cycle targeting also throws a wrench into the works.

I don't think many people will choose to box Enchanters on this server, though I know some will, of course. They wont be played nearly as optimally as they would be if played alone, or with only one other character, however.

The three-box limit prevents people from being able to do everything alone. It takes a full group of mid-late PoP geared characters to take down most Velious content on PEQ, and the mobs are generally weaker on that server. Plus, players have the benefit of MQ2 and other such programs on PEQ. This server will not allow any of that.

In short, people complaining about not being competitive without boxing are being silly. This is not PEQ. People cannot run their own groups. There is still very much a need to group up with other players to take down any significant (read: gear-dropping) content at-level.


I will be duoing a mage and cleric, for what it's worth. I started with a Monk, Shm, and War . . . but it's just annoying managing the third character. I used to six box on PEQ with MQ2 only used for basic functions (no macros), and that was fine. But having to stand on caster characters before actually casting, among other things, makes manual boxing incredibly tedious. I'd rather just stick to a solid, if slightly inefficient, dual box. This way I can "solo" when I can't find a group, but I can easily fit into groups when I need/find them. I have seen many other people approaching the three-box limit with a similar strategy. It's just more convenient.
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