Since you're probably wanting to get your Cleric friend leveled up, I'd avoid any of the classes with major experience penalties (Paladin, Shadow Knight, Ranger, etc). With 800+ forum posts, I imagine you're already established here in terms of having some sort of higher-level main. As such, my own recommendations would be as follows:
A) If you want a tank type make a Warrior. With higher damage output and much lower experience requirements than a hybrid it'll allow the duo to level a lot more quickly than using either of the hybrid tanks, plus Warriors are usually more desired by higher-end guilds.
B) Monks are always useful, but with a moderate experience penalty (or major in the case of Iksar) the leveling rate ends up no better than the Warrior-based duo. Also, with Clerics usually being weak and the Monk having to fight unslowed monsters constantly, the monk weight limit becomes a liability for this duo. It'll work if you want a Monk, but with some annoyance factor.
C) Enchanter is the most effective duo with a Cleric at the high end. This is what you want if you plan to continue duo'ing even after you're finished leveling. Nothing else comes close. Right from the start both this duo and the Druid (see below) are useful if you want the Cleric to experience gameplay beyond acting like a portable heal-bot for a melee partner.
D) If you don't already have access to one, Druids are roughly as effective as Enchanters for leveling (albeit with significant restrictions on where they can charm) and are one of the most useful utility classes a person can have access to, especially if these alts don't make level 60. Even a mid 40's Druid alt offers significant utility.
E) Any of the solo-effective classes (Necromancer, Mage, Shaman, Bard, etc) can work decently, and in a duo the pet classes gain the advantage of not having to fuss with their pets to ensure full experience.
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My wife and I played a Paladin/Cleric duo for many years. It worked tolerably well for low-mid range leveling and served as a great basis to build groups off of. However, as a duo it runs out of gas past about level 50 or so and even before then there are more efficient options. I wouldn't suggest it except to folks who want to play those classes in the first place.
Danth
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