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Old 12-28-2014, 03:53 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Quote:
Originally Posted by douglas1999 [You must be logged in to view images. Log in or Register.]
No need to hit FoB or EJ just run through the river tunnel in SoNH that leads to TT.
Yeah, it's approx 22 minutes to get from KC to Seb, without SoW or Jboots. With SoW (which was nearly always available from a group in KC or DL), it becomes 14 minutes. There are frequently ports available to cut that time down as well.

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Oh come on. The average person did not want to be stuck in KC, Seb then, no more than they want to now. That was the reason for all the expansions, Boredom.
Child, no. You were never "stuck" in KC. Yes, going to Seb and not finding a group does make you a lot more isolated (still not "stuck"), but that's the entire point of a dungeon like this. It's high investment, high risk, high reward. Adding Velious doesn't do anything at all to help, it just makes it far worse. That era is when the community gets fractured too much and travel does become a big issue, because there are less people in Kunark and it takes forever to get to Velious zones from there without a port.

The "reason" for the expansions was to make money. During Kunark era it wasn't even an issue of people needing more content to progress through. No guild had many people (or anyone at all?) with full Veeshan's Peak gear before Velious came out and it was often only 1 guild per server even going there. Only a very small amount of people had epics and for some classes (Mages!) it was one person per server and I recall that some servers still hadn't even gotten it yet before Velious came out.

There's much that can be said about this but taking travel out of the game is not the answer. In a more properly developed Everquest, I would have a better boat system that would make the continents much more interconnected (including things such as the Steamfont area being a hub that would connect to all of Erudin, the west side of Velious, and the NE corner of Kunark).
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