I am in the minority, but I think PoP ruined the game with three things:
- Highly-inflated stat items
- Easy to get AA
- Tuning content to fit AA instead of the other way around
- In raising the cap to 65, you had to exp in PoP from 61-65 (this didn't ruin the game, but I didn't like it)
Because of PoP, we got items that increased ridiculously each expansion and we had to grind out more AA. That is what killed the game for me. You miss one expansion and you are screwed. You don't grind tons of AA and you are screwed.
I did like the content itself, though. Excellent zones, easy to get groups, etc...
I also think Luclin was underrated -- again, excellent zones, easy to get groups. The downside is the time sinks and Vex Thal being broken.
Velious had time sinks, too (see: faction) but it didn't seem as bad since you could kill SoRZ to get real quick claws faction or WW dragons for giant faction.
The epitome of Everquest to me was classic, but I voted Velious since that was the most fun for me.
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